Explanations short because again, temporary sloppy rules.
Programmable vehicle disguise. -4 Concealability when a proper disguise is chosen (such as a similar vehicle, or camouflage). Less effect or even reversed if disguise does not match environment.
Built-in Area Jammer.
Morphing License Plate:
Can change their looks freely to any chosen existing/non-existing license plate. Combinable with Spoof Chips.
Any Sensor test against this vehicle is reduced by the lowest of the Rating of the Signature Masking and the Rating of the Sensor.
Smuggling Compartment (restricted):
-6 Concealability against determined searches, cannot be discovered with normal searches.
Comes in 3 types, of Rating 1, 2 and 4: Rating 1 is Suitcase-sized and can be put in any Large Drone and any Vehicle. Rating 2 is Metahuman-sized and can be put in any Vehicle with at least 2 Seats. Rating 4 is Troll-sized and can be put in any Vehicle with at least 4 Seats.
Can be Shielded against detection methods, e.g. airtight versus chem sniffers, faraday versus radar scans, or biofiber versus assensing. A compartment can be shielded multiple times, each method costs nuyen but the availability modifier applies only once. Rating of the Shielding equals the rating of the Compartment.
Can generate false access IDs on command or at a specified frequency. Can combine with Morphing License Plates, automatically instructing the Plates to change whenever needed.
Vehicle Tag Eraser:
Anti-RFID wiper that can destroy any RFID tags attached to the vehicle. Board electronics must be disabled for 1 Combat Turn for this. Internal RFID tags are not destroyed.
Can spray oil on the road, causing +2 Threshold on Vehicle tests for any chasing ground vehicle. 6 charges, refill costs 50¥.
Road Strip Ejectors:
Can eject Road Strips. 6 capacity.
Spike Strips pop any non-Run-Flat tires, causing a Crash Test and applying a -2 on Vehicle Tests per flat tire.
Zapper Strips electrically attack any vehicle that comes into contact with them, doing 12S(e)/-5 versus the vehicle and 8S(e)/-5 versus the passengers.
Causes Smoke which obscures vision as normal smoke. Takes 1 Combat Turn to cover 20m diameter, 30m diameter after the second Combat Turn. Usually lasts about 10 Combat Turns. Holds 6 charges, refills cost 50¥.