Grande Larceny: Report of Black Hearts #2

The agents:

  •  Bubbles, an elven criminal with a need for speed
  • Doll, a dwarven lady who pisses off pigeons
  • Templar, a human smoothtalker that dresses up
  • Bluepin, a human bluffard who can act dull
  • Scottie, a tall eye-patched english-hating human

Their Mission, should they choose to accept it:
To steal three pieces of art from the Valhalla Hotel in Detroit, and replace them with replicas


The team members were all at their individual homes in the morning, when they were visited by actual carrier pigeons. After obtaining their briefing from the pigeons, and in one case pissing off the messenger, the team checked out their new assignment.

Their datachip told them they were meant to infiltrate a high-class party and replace several pieces of art with replicas. The party was a Grande Reopening party of the Valhalla Hotel, formerly in the possession of Horizon’s subsidiary company Elysium. The new owner was billionaire Sarah Dwighton, who invited VIPs and other guests to show off her new hotel.

The team was to report to agent Hetty, located in the Night-Night shop in Detroit. Agent Hetty would select proper attire for them and also give them additional information and required resources.  After a plane ride to Detroit, well-known for being the location of Ares HQ, the team quickly gathered at the Night-Night shop, a shop for all kinds of luxurious clothes.


The team members were quickly scooped up by agent Hetty and taken to the back. She began sizing them up and briefed them on the party. There would be no SIN-checks this party, instead all guests received a maglock passkey that would both open up all guest rooms in the hotel, as well as serve as their invite. Apparently miss Dwighton had decided to let her guests have a ‘taste’ of the rooms during the party.

The group was told what they had to replace: First, a small statue located in the Apollo Suite, the hotel’s penthouse. Second, a painting located on the seventh floor in a corridor. Third, a fake ruby placed in a terrarium along with other fake gems and several snapping turtle, located on the Mezzanine level of the hotel.

There was good news: The security system overhaul wasn’t finished yet, so there were complications with the systems and a lack of proper matrix security. Namely a low Firewall, no active IC or Agents and the Spider being busy with the hardware so not attending the Host itself. Furthermore there were problems with cameras occasionally failing. On top of that security would be focused on protecting the VIPs, leaving gaps for the group to use.

Agent Hetty started picking out clothes for the team members, as well as a few accessories. Bubbles had her Fly-Spies and action figure doll dressed up properly. The flying drones were given AR-decoration that made them look like an angel and a devil, while carrying her scarf.

Templar had disguised himself as a woman this time, greatly confusing both the other players and the other characters. He chose a dress along with a big purse that had a small smuggling compartment shielded against metal detectors. Furthermore the entire bag was wifi-inhibiting against RFID tags and signal sniffers. The dress itself also was fitted to allow for a painting to be stored inside.

Scottie requested a monocle to replace his eye-patch, while also desiring something to smuggle grenades with. He received plateaued boots with smuggling compartments in the heels, adding 10cm to put him at a total height of 2m. The others went for more subtle clothing, except for Bubbles who went with a Moonlight Dress.

The team also asked for some party drugs to hand out or drug people with, which Hetty quickly arranged, while Scottie also had his glider delivered to him by his Coyote contact. With all that done, it was time to attend the party.


Doll and Templar went together, being delivered by limousine. It didn’t take long for them to realize this was the same car they had helped shoot up just a month ago. Bluepin took a helicopter from the airport, sharing the ride with several businessmen and a Congolese Warlord named Carhel. They asked some questions about his company and Carhel turned out to be rather interested in Bluepin’s talks about noise-reduction protocols, though eventually Bluepin managed to out-technobabble him.

Scottie was delivered by a Mirage driven by Bubbles at a speed where even the police couldn’t catch up. She then delivered herself with a Eurocar Westwind 3000, breaking even more speed limits. Needless to say the police wanted to arrest them, but they weren’t allowed inside and their superiors decided not to make a fuss when there were judges and other VIPs inside.

The team members got through security, in some cases after a quick checkup, and started mingling at the bar and the Mezzanine level, those with poor Etiquette rolls receiving smug behaviour from rich jerks. Bubbles took revenge by letting her action figure trip the person, while Scottie lured out a racist remark with Carhel standing just behind the bigot. He handed Carhel a stun baton, who promptly used it to intimidate the man before letting him off with a warning zap.


After a short while everyone was gathered at the Auditorium for the intro chat. They were informed the keys could access all hotel rooms not locked from the inside, and to feel free to ‘try out’ the rooms, privacy guaranteed. ‘Yeah right, where are the cameras hidden’ was the mental response of the team. After that they decided to split up and hit all targets at the same time, because Bluepin did not dare prolonging his matrix activities as to not trigger an alarm.

A few switcharoo-tricks inside hotel rooms let Bluepin jump into VR to hack the Host before walking out again, while the rest split up and aimed for the target art pieces. Scottie stayed at the Mezzanine with Bubbles’ her drones, ready to cause a distraction for the drones to switch the ruby. Doll received the fake painting from Templar and started checking out art on the seventh floor, which happened to be completely devoid of others. Templar and Bubbles dropped by the Apollo Suite where 1 other couple was already present, and quickly locked the doors behind them to prevent others from entering.

It was then that the team discovered the complications for their jobs. Bubbles and Templar were invited to join the couple in the bath, but politely declined and checked out the statue. There was no pressure sensor, but they suspected there were hidden cameras in the suite as well as RFID tags in the statue, ready to trigger alarms when taken out the door.

Meanwhile, Doll checked out the painting for security and ran into a hardwired alarm on top of the lock. With Scottie it was simply that there were tame, likely-defanged, snakes in the Terrarium instead, with the snapping turtles locked up inside their caves. Snakes receiving quite a bit of attention from miss Dwighton and some of her guests…


Scottie baited two guests into sniffing Kamikaze, ‘no this probably is too much for you’, unfortunately before he could provoke them into fighting each other one of them decided to pick a fight with Carhel instead… At this point Bluepin rebooted a few cameras and everyone sprung into action.

Scottie quickly threw Carhel his stun baton again, who proceeded to toy with the rich man before knocking him out. While this was going on, in the penthouse Bubbles went into VR and seemingly fainted while knocking over the statue. Templar quickly switched the statue while taking care of Bubbles as she steered her drones into the terrarium to switch out the fake ruby with the replica. And Doll rapidly unlocked the case, switched the painting and locked it back up before the camera in her corridor came back online again.

With all that done and security rather pissed at the coked-up guest, the team, paranoid yet confident they had pulled it off, proceeded as if nothing had happened. Doll and Templar picked up the fake ruby and went to their car, ‘sending it home to pick up something they had forgotten to bring with them’ to bring the stolen items to safety.

After that, all that was left was to enjoy the party for a while before leaving the same way they came. Including a failed chase by police cars in the cases of Scottie and Bubbles, where after a while Scottie switched to his glider and flew away. One by one they dropped by the Night-Night shop, turned in their equipment to agent Hetty, received their payments and said their goodbyes after a job well-done.

One thought on “Grande Larceny: Report of Black Hearts #2

  1. […] Scottie on the other hand, was utterly paranoid about the rigger after the things she had put him through with the bike last time, so he rented a van without rigger interface and trailed behind the other car. […]

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