I’ve employed a few Valkyries (Guardian Spirits of a few traditions) in my games as police NPCs and unfortunately the upcoming Movement-nerf, described in next week’s houserule, will restrict them as well. ^_^ Alas.
Of course normally they fly without worries since they can just fly within the non-essential airspace and get a free clearance through Knight Errant so no slowing down for other aircrafts, but if they go towards unfriendly skies they’ll have to fly lower and will get their movement reduced. Ahwell, guess they’ll have to live with going ~175 km/h if they decide to do a sweep into Redmond. (Yes that’s Force 9. Did you think a PR6 SWAT team would send mere Force 6 Spirits into combat?)
And yes when a bunch of Valkyries, wearing Full Body Armor and wielding Ares Alphas, go into a combat zone someone WILL be playing Wagner out loud.